FPS Display
IntermediateDisplayDisplays the current frames per second. Useful for performance monitoring and optimization.
6 min read
What It Does
Displays the current frames per second. Useful for performance monitoring and optimization.
Source Code
java
1package com.example;
2
3import net.runelite.api.Client;
4import net.runelite.client.ui.overlay.Overlay;
5import net.runelite.client.ui.overlay.OverlayManager;
6import net.runelite.client.plugins.Plugin;
7import net.runelite.client.plugins.PluginDescriptor;
8import javax.inject.Inject;
9import java.awt.*;
10
11@PluginDescriptor(
12 name = "FPS Display",
13 description = "Shows FPS"
14)
15public class FPSDisplayPlugin extends Plugin {
16 @Inject
17 private Client client;
18
19 @Inject
20 private OverlayManager overlayManager;
21
22 private final Overlay overlay = new Overlay() {
23 @Override
24 public Dimension render(Graphics2D graphics) {
25 int fps = client.getFPS();
26 graphics.setColor(Color.WHITE);
27 graphics.drawString("FPS: " + fps, 10, 10);
28 return new Dimension(80, 20);
29 }
30 };
31
32 {
33 overlay.setLayer(OverlayLayer.ABOVE_SCENE);
34 overlay.setPosition(OverlayPosition.TOP_LEFT);
35 }
36
37 @Override
38 protected void startUp() {
39 overlayManager.add(overlay);
40 }
41
42 @Override
43 protected void shutDown() {
44 overlayManager.remove(overlay);
45 }
46}Code Annotations
Line 24
Get current FPS