Using ClientThread for Game Thread Operations

Learn when and how to use ClientThread to ensure operations run on the game thread safely.

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Understanding ClientThread

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Objective

Learn when to use ClientThread.

Explanation

ClientThread ensures code runs on the game thread. You need it when: - Accessing game state from non-game threads - After async operations - In event handlers that might be called from different threads Use `clientThread.invokeLater()` to schedule code on the game thread.

Your Code

java
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