Tracking Ground Items with Events

Learn to efficiently track ground items using ItemSpawned and ItemDespawned events instead of iterating tiles.

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Using ItemSpawned Events

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Objective

Learn to track items when they spawn on the ground.

Explanation

Instead of iterating through all tiles every frame (very inefficient), use events: - `ItemSpawned` - fires when an item appears on ground - `ItemDespawned` - fires when an item disappears Track items in a Set and only render those you're tracking.

Your Code

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